Players control Spider-Man and can web swing, web zip, crawl walls, and use the 'spider-sense' to identify and lock onto enemies. The gameplay is very similar to that of previous Spider-Man titles (mainly Spider-Man 2, Spider-Man 3 and Ultimate Spider-Man).
Spider-Man Web of Shadows is a third person action-adventure video game, set in an open-world Manhattan largely focused on combat. Gameplay Microsoft Windows, PlayStation 3, Wii, and Xbox 360
It was the last Spider-Man game developed by Treyarch, as the license was then passed to Beenox, who went on to develop several Spider-Man games of their own, beginning with Spider-Man: Shattered Dimensions in 2010. Spider-Man: Web of Shadows, along with most other games published by Activision that had used the Marvel license, was de-listed and removed from all digital storefronts on January 1, 2014. In addition, reviewers criticized the storyline's poor execution, bothersome camera controls, the inability to free-roam after completing the main storyline, lip-syncing issues and the subpar graphics. However, the game's choice system received mixed reviews although some praised how the player is able to create a dynamic experience with their choices, others were critical of the system's limitations. Upon release, the game received generally mixed to positive reviews from critics, who singled out the boss fights, destructive combat, original story, gameplay and open-ended nature. Web of Shadows' storyline is significantly darker than most previous Spider-Man games, as it revolves around a symbiote invasion threatening Manhattan, which Spider-Man must stop with the help of several unlikely allies. All three versions have several common elements, such as moral choices that alter the narrative, the ability to summon allies during fights, and a similar plot, despite different characters being featured. The game was released in October 2008 across multiple platforms, and encompasses three drastically different versions: one released for Microsoft Windows, the PlayStation 3, Wii, and Xbox 360, which features an open world and non-linear gameplay one for the PlayStation 2 and PlayStation Portable (titled Spider-Man: Web of Shadows – The Amazing Allies Edition), which is a 2.5D side-scrolling beat 'em up and one for the Nintendo DS, a Metroidvania-style beat 'em up. the Aerial battles (Tendril pull/Web pull skills) are my fave they send your opponents flying and its rare to get hit while using them unless you have real bad timing :p watching your opponent bounce around after you knock them down with a web strike never gets old for me :) but the old school lame in-fight jokes of Spider-man do >.Spider-Man: Web of Shadows is a 2008 action-adventure video game based on the Marvel Comics character Spider-Man.
Primarily what blows this game for me is the fact that you need to kill so many henchmen or gangsters or w/e to progress in a mission, and you need to back track to a set number of targets over and over no mater how far you get from them, fortunately the Web Swinging becomes faster as you level. the way the citys look changes to represent the path taken is an added bonus I took the good guy path though, so wasn't much change heh working on bad guy now. I like how this game takes a new twist to Spider-man though, in the previews I though it was Spider-man Vs Zombies not Spider-man Vs Symbiot. the graphics are the best I have ever seen, despite the Sonic Heroes type glossy character look. the graphics are the best I have ever seen, despite the Sonic Heroes type glossy character in general, not a bad game, and defenitly not hard. In general, not a bad game, and defenitly not hard.